# KS2, Place Value, Calculation

## Collectors Bingo

Here's another 'why didn't I think of that' moment - a stunning place-value and calculation activity (well, we think it's fairly stunning). I had nearly forgotten about it until we started looking through some old work files in the garage. Read more »

## Target Number Machine

To play the game, the boards should be cut out and laminated. Children then write on them with a whiteboard pen. The players also need a set of 0-9 digit cards between them. Read more »

## 5 Digit Window Frames

A number of you have asked for a refinement to our ever-popular random number generator, the 2 Digit Window Frame resource. Some wanted smaller digits (the physical size of the font), while others wanted more options to work with larger numbers (more than 2 digits).

Firstly, thank you for the suggestions; and here's our new Window Frame resource. Read more »

## 3 Digit Squashy Boxes

If you are playing a mathematical game, or looking to create numbers for calculation problems, the original Squashy Boxes provided an efficient solution. However, they were limited to one and two-digit numbers. Read more »

## Squashy Boxes

Here's another versatile (and often overlooked) resource. Squashy Boxes enable children to quickly generate 'random' numbers. They are a simple but effective tool for practising a range of rapid recall and mental calculation strategies. Read more »

## 2 Digit Window Frame

This idea started life as a way to get children to generate 'random' 2 Digit numbers. We had used dice, we had used Digit Cards, but I wanted something different.

This is what I came up with, a 10 by 10 grid of numbers and small card with a rectangular hole in it. Read more »

## High Number

This is a Place Value game for two children. It offers children an opportunity to use and apply their knowledge of the number system within a 'game' environment.

You need the Tens and Units playing board and a set of 0 to 9 number cards.

The aim of the game is to get as close to 100 as possible by creating three two-digit numbers. Read more »